Monday, August 20, 2012

Glossary of literary terms

Foreshadowing
Foreshadowing is the technique of referring to events (and/or information) in a story before they actually happen. Foreshadowing is used to prepare the reader for events that occur later in the story.


Imagery
Imagery is the use of language to represent objects, actions, feelings, thoughts, ideas and/or states of mind. Writers use images to extend our understanding of a piece of writing. By appealing to our senses through an image, an author helps us to “see” the fictional (or poetic) landscape, to “taste” the fictional roast beef, or to “smell” the poetic rose. Many images are expressed through figurative language such as metaphor or simile. Images are also found in every day conversation. For example: the expressions “it rained cats and dogs” and “war is hell” bring vivid pictures to our minds.

Literary images are often concrete (making them easy to visualize) and condensed. You’ll notice that if you try and paraphrase an image, you will end up using more words and your version will not be as effective as the original. Literary images also tend to be very precise and vivid. By combining often literally incompatible terms, (i.e. juxtaposition) authors teach us new ways of looking at objects, people, situations, feelings, etc.

This excerpt from The Art of fiction describes a game that uses imagery as a way of describing people:


We frequently learn about fictional characters as we identify people in the game called Smoke, or sometimes called Essences. In this game the player who is it thinks of someone famous personage living or dead, such as Conrad Black, Tony Blair, Margaret Laurence, or Alice Cooper, then tells the other players, “I am a dead Canadian,” “I am a living American” or whatever. The players try to guess the name of the personage by asking such questions as “What kind of weather are you?” “What kind of animal are you?” “What part of the human anatomy?” And so on. The player who is it answers not in term of weather he/she might have preferred, etc., but what the person would be if he were incarnated not as a human being but a certain kind of weather – sunny, overcast, raining, blizzard, etc.

As they ask their questions, the players develop a powerful sense of the personality they’re seeking and when finally on the basis of the information they’ve been given, someone makes the right guess, the result is one of immense relief.

Obviously the game cannot be played with the intellect; it depends on metaphoric intuition. Yet anyone who plays the game with good players will discover that the metaphors that describes the person who name is being sought have...a remarkable precision.
(67-70)

Irony
Irony first appeared in Plato’s Republic (4th c. B.C.) where it has the meaning of “a glib and underhanded way of taking people in.” There are two basic kinds of irony: verbal irony and irony of the situation. At its simplest: one person saying to another: “I haven’t seen you in ages,” when in fact they meet every day. Situational irony occurs when, for example, a character laughs uproariously at the misfortune of another, while unknown to the first character, the same misfortune is happening to him/her. Some critics have stated that true irony begins with the contemplation of the fate of the world. Further developed, irony may be seen as a way of viewing our existence. For many authors, their use of irony springs from their perception of the absurdity of life.

Symbols
Symbols are objects, animate or inanimate, used by an author to “stand for” or represent something else. Often symbols are used to express an emotion or an abstract idea. We live in a very symbolic world: the scales for justice, the Cross for Christianity; and the swastika for Nazi Germany are just a few of the easily recognisable symbols. Actions and gestures may also be symbolic: arms raised signify surrender; moving the head up and down means yes; moving the head sideways means no.

English literature is full of symbols. For example, the blood in Macbeth symbolizes guilt and violence; the shooting of the albatross in Coleridge’s Rime of the Ancient Mariner symbolizes people’s sins and their lack of respect for life and proper humility towards all living things. Melville’s whale in Moby Dick is probably the most discussed symbol in Western literature.

Modernism & post modernism
Characterized by a breaking away from the established rules and conventions, modernism is a term used to describe art that sought to break with the dominant and dominating artistic conventions – primarily realism – of 19th century culture. It includes many experiments in form and style. Some examples of modernism include the Beat Poets, existentialism, imagist writing, theatre of the absurd, and stream of consciousness.

Perhaps the best description of the modernist approach to language is found in this excerpt from Burnt Norton by T. S. Eliot.
.........Words strain,
Crack and sometimes break, under the burden,
Under the tension, slip, slide, perish,
Decay with impression, will not stay in place,
Will not stay still.......

Post modernism
The term post modernism is used in three different ways:
  1. to describe the non-realist and non-traditional literature and art produced since the end of World War II
  2. to describe literature and art which take modernist techniques to the extreme
  3. to describe the more general human condition of the ‘late capitalist’ world.
As a way of looking at the world, post modernism is generally more positive about the modern world than modernism. Post modernism accepts the changes that have (are) occurring in our world and suggests a celebration of the past. Many post modernists are fascinated with technology and do not reject the “popular” as being beneath them.

Naturalism and realism
Naturalism is sometimes used as a synonym for realism, but it is in fact, different. It is also sometimes used to refer to literary works that display a pronounced interest in, sympathy with, and love of natural beauty. Strictly speaking, it should be used for works of literature that convey a belief that everything exists as part of nature and can be explained by natural and material causes, and not by spiritual or supernatural causes.

In literature, naturalism developed out of realism. Major influences included Darwin’s biological theories. This literature focuses on the character’s social environment, its deficiencies and the character’s shortcomings. Emile Zola’s novel, Therese Raquin (1868), is one of the best examples of this literary style. Zola’s influence can be seen in such authors as Theodore Dreiser and Stephen Crane as well as in the dramas of Ibsen, Strindberg and Chekhov.

Realism in literature refers to the author portraying life with fidelity. This type of literature shows life as it seems to the “common reader”, making him/her think that such characters might in fact exist and that such events might well happen. Realism in literature came about partly as a reaction to the Romantic movement.

Magic realism
The term magic realism was first applied to painting. In this art the world is depicted in a heightened, more vivid, yet still realistic fashion. In writing, the author interweaves fantastic and dream-like elements into the story. Magic realism may also include experiments with form, style and the temporal sequences of a story. The Canadian short story writer, Alice Munro, uses magic realism in many of her stories. Some of the techniques she uses to achieve magic realism include irony, paradox and understatement. Other authors who have written in this style include Fowles, Grass and Borges.

Romanticism
Romanticism is a very elastic term applied in many ways. In English Literature it is best represented by the Romantic Poets (e.g. Wordsworth, Byron, Shelley) who presented an idealized view of people, nature and their place in the world. Today we label a writer’s style as romantic if the work presents a more picturesque, fantastic, adventurous or heroic view of the characters or their environments. Romanticism presents the world as the author would like it to be.

Sources
Abrams, M.H. A Glossary of literary terms. 6th edition. Toronto: Harcourt Brace & Company, 1993.
Barnet, Sylvan. A Short guide to writing about literature. Toronto: Little, Brown and Company, 1985.
Cuddon, J. A. A Dictionary of concise literary terms. London: Penguin Books, 1979.
Hawthorn, Jeremy. A Concise glossary of contemporary literary theory. London: Hodder & Stroughton, 1992.

Monday, August 13, 2012

Notes on young adult literature

Towards a definition of young adult literature
Introduction

  • How adolescence has changed
  • Term first appeared in 1905
  • Puberty is an universal experience
    o But adolescence is not
  • More complex a society becomes
    o More training is required to participate fully
  • Also: emotional, intellectual and physical changes
    o Very interesting time of life
  • Young adult readers have unique needs
Developmental tasks/goals
  • Achieving an identity
  • Acquiring more mature social skills
  • Accepting changes in one’s body
  • Achieving emotional independence from parents and other adults
  • Developing personal values
  • Becoming accepted as an independent person by peers and adults
A bit of history
  • Early novels
    o The Pilgrim’s progress (1678)
    o Robinson Crusoe (1719)
  • Domestic novels
    o Women wrate
  • Dime novels
    o Cost 10 cents
    o About 100 pages
    o Small format – 7” x 5”
    o Originally aimed at adults
    * Remarketed at boys
    o Price cut to a nickel
    o 16 or 32 pages long
  • Series featuring heroes
    o e.g. Diamond Dick, Buffalo Bill
  • Many genres
  • By 1860’s – linked to crime
  • Lead to creation of paperback books
  • Cheaper to reprint hardcover books
  • Rise of literacy
  • Beginnings of public libraries
The competition
  • Pulp magazines Argosy -  1891
  • Magazines Detective story, Western story
  • Characters
    o Hopalong Cassidy, The Shadow, Doc Savage
  • First comic appeared in 1892
  • Series fiction
  • Movies – used tie-ins
    o E.g. Ben Hur, Show boat
  • 1930’s ...
  • First course on adolescent literature
  • Term “junior” or “juvenile” first used
  • Some American publishing houses established juvenile divisions
Paperbacks: an American phenomena
  • First mass paperback: 1938
  • The Good earth by Pearl Buck
  • By 1951 – 230 million paperbacks
    o Sold in U.S.
  • Slow acceptance in school libraries
    o Difficult to catalogue
    o Short life easy to steal
    o “lurid” covers
    o Concern over content
The Clean decades
  • Post World War II
    o Career books
    o Focus on “wonderful” high school years
  • Taboos strictly enforced
    o “sugar puff” stories
  • One exception: James Bond novels
    o Considered racy
Young adult novels come of age
United States: 1967
The Outsiders by S. E. Hinton
 
Canada: 1978
Hold fast by Kevin Major
 
Characteristics of early young adult literature
  • Characters
    o Lower classes
  • Settings
    o Harsh and difficult
  • Language
    o Colloquial
    o Slang
  • Subject matter
    o Irony, even tragedy
Young adult novels: their appeal
  • Characters and plot
    o Readers see characters like themselves facing issues like they do
    o Personal problems and moral dilemmas
  • Use first person narration
Myths about young adult literature
  • Young adult literature is simplified to accommodate low reading skills
  • Young adult books are all the same
  • Young adult readers choose books with the same gender protagonist
  • Young adult literature is less enduring
    o There are no classics
Advantages of young adult novels
  • Length not intimidating
  • Bridge to adult literature
  • ‘Working model’ of how literature works
  • Provide alternative viewpoints provide some answers
  • Bibliography
    o Term first appeared in 1929
    o Wide range of activities
    o Personal insights a reader gains from a book
    o Books used in a therapist-client relationship
  • Readers’ advisory
Themes in young adult novels
  • Importance of heroes
    o Change with every generation
  • Alienation
  • Friendship (no sex)
  • Families of all kinds
  • Death
  • Suicide
  • Mental illness:
    o Teens themselves
    o Other people in their lives
    * E.g. peers, siblings, adults
  • Sex and sexuality
    o All types of relationships
  • Drugs and alcohol
  • Universal theme:
    o Study of the human condition
  • Watch literary quality
  • Tells a good story
  • Includes memorable characters
  • Has well described settings
Understanding the appeal of young adult fiction
  • Show young adults who are independent (or becoming) from adults
  • Reassure young adults that they are “normal”
  • Depict role models
  • Display relationships of all sorts
  • Capture intensity and uncertainty of their lives
  • Explore lives of other young adults
  • Help young adults develop socially acceptable behaviour
Understanding the appeal of young adult non fiction
  • Like “real life” stories
  • Read because young adults are curious
  • Develop special interests
    o Into trivia
Understanding the appeal of magazines
  • Require short attention span
  • Not intellectually challenging
    o Easy going
  • Are socially acceptable
  • Provide information about “important stuff”
    o E.g., celebrities, sex, love, etc.
Young adult programming in the library
  • Develop a “cool” website
    o Provide links to other pages
  • Recognize the competition
    o Can you provide any of those activities?
  • Provide high quality customer service
  • Understand why young adults read
  • Fun and pleasure
    o female
  • Facts and information
    o male
  • Research and knowledge
  • Personal growth
  • Ask questions about what they like
    o Listen!!!
  • Learn what are current/past favourites
  • Buy multiple copies of favourites in paperback
  • Give them their own space
    o Ensure that library is open convenient hours
  • Teach research skills, how to evaluate information, critical thinking
    o E.g. evaluating information found on the Internet
  • Advisory board
    o Plan programming
    o Work as volunteers
    * Write reviews
    * Assist with reading programs/clubs
  • Younger children
    * Lead/assist with book discussion groups
    * Tutoring, homework assistance
  • Have a clear selection policy
    o Not all resources may be aimed at young adult readers
    o But contents will be interesting and useful
    • Goal: develop life long users/readers
Displays, bulletin boards and booklists
  • Collect book reviews from teens
  • Gather materials about authors
  • Provide genre based reading lists
    o Display on a reading board
    o Print in newsletter
    o Include in website
Where to shelve the books?
  • Children’s services?
    o “I’m not a child!”
    o Teens intimidate younger children
  • Adult services?
    o What is age appropriate?
    o Identify with spine labels
  • Separate section?
    o But make it appealing
  • Provide booklists of appropriate adult authors
  • Genre fiction?
    o Science fiction
    o Fantasy
    o Horror
    o Read adult authors
  • Others: identify with spine labels
  • Paperbacks are cool
    o Display with covers out
    o Cover art is NB
    o Catalogue them!
Conclusion: some general truths about libraries and their patrons
  • Both school and public libraries can provide a safe environment for young adults to explore and learn
  • Access to both school and public libraries positively affects reading ability
  • The strongest influence on what young adults read is their peers
  • Young adults prefer paperbacks to hardcovers
  • Library use increase when graphic novels and comics are made available
  • The more you read ... the better you read
 

Monday, August 6, 2012

Booktalking

The Unbreakable rules of booktalking
  1. Don’t talk about a book you don’t like.
  2. Don’t talk about a book you haven’t read.
  3. Don’t tell the ending.
  4. Don’t tell everything about the book: just enough to make the audience want to read it.
A guide for booktalkers
• Don’t wait until the eleventh hour to prepare, nor be unduly concerned by preliminary nervousness.

• Make sure you know how to get where you’re going to speak, unless the audience is coming to you. If the latter is true, make sure the room is reserved and set up in advance. If you are a librarian going to a school, always check in at the main office first to introduce yourself and announce the purpose of your visit.

• Organize your books and equipment. Set them up in the order in which you’ll talk about them and have chosen passages marked with a clip at the bottom of the page. Hold your notes up if you have to, use a podium, or clip them to the inside or back of the book.

• Do not begin to speak until the audience is ready to listen, and wait for attention with good humour, unobtrusively. Introduce yourself or allow your host to introduce you and any other team members at the beginning of the period and be sure everyone in the room can hear all that is said and understands why you are here.

• State clearly the author and title of each book you talk about. Sometimes it is wise to have a list of your talk titles prepared in advance you can distribute and let the audience keep and check off as you speak. This is especially good if your charging system or the circumstances don’t allow you to circulate the books on the spot at the end of the period or visit.

• Speak slowly and clearly, trying not to think too far ahead so you don’t forget what you’re saying. Talk to the back of the room and don’t be afraid to smile occasionally or to laugh with the kids at a funny spot. Avoid any gestures or tones which do not enhance the story and call attention to yourself, and don’t try to be hip or you’ll be very embarrassing to the audience. On the other hand, don’t talk down to them using phrases like “boys and girls” or “you young people,” or you’ll alienate them.

• Try not to be monotonal, a quality which can be discovered and corrected if you have practiced with a tape recorder prior to your appearance and change the pace of your speaking as well as your loudness occasionally. Don’t be dramatic unless it comes naturally or you’ve been coached by more experienced people.

• Stand firmly without rocking and try not to lean, or play with rubber bands or paper clips. It looks terrible and distracts the audience. If you hold a book up so they can see it or show illustrations, hold it firmly and consciously and pan slowly so everyone can see it. A book held at an unconsciously lopsided, impossible viewing angle is an all too common fault among beginning booktalkers trying to remember everything at once, and it is very annoying to an audience.

• Don’t illustrate a book with an example or incident applicable to a class member. I once introduced Slipping down life to a class saying, “Evie Decker was the second fattest kid in her whole high school,” only to see the entire class, to my horror, turn in unison to an overweight member. It was awful, and I never used it again. Try to learn from your own mistakes.

• Try to know the characters’ names, especially in teen novels, or they all sound alike out loud, and don’t frustrate the audience by making every talk a cliff-hanger or they’ll tune you out as the tease you are in such a case. Don’t get nervous and tell the whole story or no one will read the book. This is avoided by careful preparation and discipline on the spot if the kids beg you to tell them the ending.

• Be flexible enough to wind up quickly and go on to another title or activity if the group seems restless or bored, and whatever you do, don’t scold the audience for not being fascinated with you. It backfires every time.

• Try not to use difficult words they may not understand. Don’t be nonplussed if they say, “Hey, what’s that mean?” Beware of rhetorical questions. Someone may answer them. Don’t use dialect unless it’s natural to you or you’ll be ridiculed or will unwittingly insult the kids by making fun of them. And avoid profanity and double entendres because the kids usually either think it’s hilarious from you and go into phony gales of shocked laughter or are actually shocked and forget what else you’re saying. There are some exceptions to the double entres like Night to remember which always got asked about by an unwitting teen who thought it was a torrid love story. One of those is usually enough because tricking the unknowing audience is hardly the point.

• Don’t oversell average books. There’s no bigger bore than a librarian who gushes over every teen or sports story as if each is equal to War and peace. The kids will peg you as a phony each time and you are guaranteed to bore them to death. Be sure of your terms and facts in technical and sports books and do not use explicit factual books on physical or sexual development unless you’re sure of both community reactions and your own ability to speak without embarrassment.

• Set up the books or give out the lists and, if you’ve gained enough experience, let the audience call out titles they want to hear about or ask them to tell you any they’ve already read so that you can match them with a similar story. On the other hand, always be honest and admit when they’ve stumped you, and never pretend to have read a book you haven’t. You’ll need to have a talk prepared in case you meet only solid indifference despite your most artful efforts to stimulate comment.

• Be prepared for interruptions by the kids saying “Oooo!” at scary spots and laughing at funny ones. The school PA system usually broadcasts daily announcements once or twice each day and finding out just when can save you much grief so you’re not in the middle of a talk when these come on. There is no way to avoid the more dramatic interruptions, but knowing that they do happen will keep you reasonably calm in all circumstances.

• Try never to read to the audience unless in the material you’re presenting “the author’s style is the important thing and can be communicated in no other way: poetry, some essays, fine writing in general. Even then you would do well to quote rather than to read or know the book so well that you are not bound to it – your eyes can still rove over the group and take cognizance of their enjoyment. Be watchful for signs of disinterest.”

• Go on to pre-arranged announcements of upcoming library events after you have finished talking. Tell how to get a card or check out a book, invite questions or browsing, distribute additional lists, etc.

• Keep track of every class or group you’ve spoken to for periodic statistical reports which may help justify more staff assistance for your service speciality. Write a brief narrative report so there is a record of what you’ve done, both for your supervisor and for any possible successors.

• Evaluate your success as a booktalker primarily by noting how many people read the books you discussed or come to the library asking for them or to get a card for the first time. You are often successful even when the audience seem indifferent, asleep, or incredibly itchy, although continual responses like these should make you alter your technique. Perhaps the selection wasn’t right, or you spoke too long, or over the heads of your audience, or were too monotonal or too dramatic.

School Library Journal. April 1976. P. 43
Summary for class book talks
Class visit information card
SCHOOL TEACHER CLASS ROOM TIME DATE

Basic information necessary for choosing books – reading level, make-up of class, etc.
Booktalks presented – use abbreviated titles

Class visit summary sheet
DATE OF VISIT: TIME:
SCHOOL: ROOM:
TEACHER: DEPARTMENT:
TYPE OF SERVICE REQUESTED:
NUMBER OF STUDENTS IN CLASS:
NUMBER OF REQUESTS TAKEN: (list titles below)
BOOK TALKS (list titles below)
COMMENTS:

Monday, July 30, 2012

Graphic novels

Maus
(C) Art Spiegleman,
1973


Graphic novels represent a unique partnership between words and art. They are especially appealing to reluctant readers.

Definition
  • Sturdy, lengthy comic book
  • Single story OR
  • Told through sequential art
  • Series of inter-related stories
Other terms
  • Trade comics
  • Commix
  • Graphic album
  • Illu-novel
  • Gekiga
  • Anime
Characteristics
  • More expensive than regular comics
    o Do not sell as well
  • Less familiar to traditional comic buyers
    o Considered less collectable
  • But ... sturdier, easier to handle
  • Add interest and depth to your collection
  • Preferred reading choice of many intermediate/young adult readers
  • Have their own language
    o Creators juxtapose pictures and words to create new images
    o Use words and pictures in a new way
    o Represent a unique partnership between art and words
The Role of the artist
  • Like a movie director
    o Breaks down the action into individual panels
    o Composes each panel
    o Controls timing of story
  • Supplies settings and descriptions: visually
    o Uses shadow, angle, setting and costume
    o Not a series of separate illustrations
    o Must flow seamlessly
The Role of the writer
  • Creates the original story
    o Like writing a (screen)play
  • Must understand the interplay between art and text
    o Text should not distract from the art or vice versa
  • Good writing is essential: strong story line
    o Create a seamless whole
  • One cannot exist without the other
Evaluation criteria: the art
  • Must balance text against the art
  • Style of art
  • Art appropriate to the story?
  • Things mentioned in text that should have been illustrated?
  • Does the art distract from the story?
  • OR does the text distract from the art?
  • Words and art
    o Are interdependent?
  • How does the artist handle the “talky bits”?
  • Do the illustrations ...
    o Provide subtle commentary on words?
    o Move the story forward?
  • Elements in text that should have been illustrated?
  • Look for a balance between the art and the words
    o Should not distract from one another
  • Illustrations should reflect a high standard
    o Technically, artistically
  • Cover illustration
    o Appropriate for content?
Evaluation: overall
  • Book itself
    o Physically well produced and attractive?
  • Story line
    o Coherent, imaginative, interesting, well written?
  • Language
    o Accessible and appropriate?
  • Treatment of race, gender, social class?
    o Problem with older books
  • Violence
    o Natural or gratuitous?
  • Text
    o Legible or obscured by pictures?
Younger readers: Tintin
  • Created in 1929 by Georges Remi, started as PamPam
    o Nazi sympathizer
    o Didn’t like kids
  • Signed his work: Herge
  • Began life as a newspaper supplement
    o For children
    o The stories sold
  • Adventures: investigate reporter
    o Timeless
  • Precise drawing style
    o Clear line rendering with few shadows
    o Very detailed drawings
  • Well plotted stories
    o Combine both dramatic action and humour
  • Sells about 3 million books a year
    o 36 different languages
    o Merchandising
    * Montréal
    o Movies and animated television stories
Some cautions
  • Portrayal of women
    o Purpose to serve men
    o It was the era
  • Depiction of racial minorities
  • Right-wing politics
    o Behind the story
    o Kids won’t remember
  • Captain Haddock
    o Drinks
    o Smokes
Younger readers: Asterix
  • Originally French
  • Most famous Gaul in history
    o With companion Obelix
  • Second most famous comic in Europe
  • Creators were influenced by MAD magazine
  • Rewrites ancient history
    o Focus mainly on run-ins with the Romans around 50 B.C.
  • Many visual and verbal puns
    o Might need explaining
  • Satire, parodies of classics
    o References to other stories
Cautions
  • Has endured the same criticism as Tintin
  • Judge for yourself
Younger readers: Marcia Williams
  • Retells hero tales and legends through graphic novels
  • Very distinctive cartooning style
  • Very bright, colourful books
  • Painless introduction to classics
Intermediate readers: Elfquest
  • Best selling independent comic
    o Winner of every major comics award
  • First published in black and white
    o Now collected and printed in colour
    o Beautifully detailed illustrations
  • Tells the story of the Wolfriders
    o Conflict with humans
  • Follows pattern of traditional quest
For young adults: Maus
  • Pulitzer Prize winner
    o Unusual
    o First – and only – graphic novel winner
  • Shows persecution of Jews during World War II
  • Distinctive characters
    o Jews are mice, Nazis are cats, etc.
  • Story is framed in present-day New York
  • Artist’s father tells his story of survival in concentration camps
  • Black and white illustrations
  • Unusual perspective
    o With angles
Reasons for including
  • Appeal to all ages
  • Especially intermediate and young adult
  • Assist poor readers
    o Offer fast-paced action, dramatic conflict, heroic adventure
  • Encourage unmotivated readers
  • Special appeal for gifted students
  • Connect with visual learners
    o Use powerful images with strong emotional appeal
  • Develop strong language arts skills
  • Stimulate readers to explore other literature
    o Link modern superheroes with other culture heroes
  • Promote visual literacy
    o Develop critical eye for art and artistic styles
Objections
  • Fear challenges
    o Unfound
    o BUT age appropriate
    * Watch what titles are brought
  • Generate favourable publicity
    o Provide focal point for young adult programming
  • Junk literature
    o Meet needs of community
    o Many serious works
    o Unique form of popular culture
    o Different ways of storytelling
  • Inappropriate messages
    o Violence, sexism, anti-social behaviour, hatred, etc.
    o Identify comics and graphic novels that are appropriate for users
    o Many positive role models
    * Superman, Wonder Woman, Spiderman
  • Using one’s abilities to help others
  • The value of perseverance, striving to be your best
  • Won’t hold up to library use
    o Treat as current browsing collection
    o Collect trade paperback collections
    o Extend shelf life
    * Plastic magazine covers
  • Fear of theft
    o Deface slightly
    * Stamp library name on margin or inside cover
    * Punch small hole in cover
    * Valueless to collectors
  • May bring about an increase in holdings
    o Patrons donate unwanted comics
Selection concerns
  • Age appropriate
    o Comics Code Authority
  • Educate yourself
    o Seek guidance/preview all comics
    o Reviews, websites, journals, retailers, patrons
    o Reference catalogues
  • Recognize authors, publishers who use mature themes
Selection criteria
  • Popularity
  • Tie ins
    o Television
    o Movies
    o Video games
    o Toys
  • Age level
  • Genres
  • Writing quality
    o Originality of plot and characters
    o Character development
    o Dialogue
  • Artistic quality
    o Layout
    o Storytelling flow
    o Drawing skill
    o Lettering
    o Colouring
    o Artistic style
  • Reputation of writer and artist
  • Reputation of publisher
  • Awards
  • Colour vs black and white
  • Develop statement for collection policy
Conclusion
  • Once scorned
  • Now accepted
  • Significant genre
  • Expand your collection
  • Appeal to all your patrons
Brenner, Robin. The Real Deal. 2002. http://noflyingnotights.com/realdeal.html
 

Monday, July 23, 2012

Evaluating fantasy, science fiction and horror

Fantasy is a worthy genre of literature for all children. It challenges the intellect, reveals, insights, stimulates the imagination, and nurtures the affective domain.
Donna E. Norton
Through the eyes of a child
Fantasy, science fiction and horror
Most children enjoy fantasy as a change from the here and now, or as a breathing space in the serious process of growing up.
Zena Sutherland
Children and books
This module discusses three closely related genres: fantasy, science fiction and horror.

Defining fantasy
Fantasy stories are tales of pure imagination. Instead of being rooted in the here and now, fantasy is clearly rooted in the imagination. Hillman explains the differences between fantasy and realistic fiction:
By definition, fantasy is more abstract than fiction. All fiction requires a suspension of disbelief to enter the time, place and circumstances that a author creates. However, fantasy pushes the boundaries of realism, as it invents and constructs metaphors for the real world. Fantasy demands more from readers – more attention, more suspension of disbelief, and more imagination. (130)
Modern fantasy for children began with the ground-breaking book, Alice in Wonderland (Carroll, 1865). It was followed by several other noteworthy fantasy books including At the back of the north wind (MacDonald, 1871) and Peter Pan; or the boy who would not grow up (Barrie, 1903). The first American fantasy book written for children was The Wizard of Oz (Baum, 1900). The first Canadian children’s fantasy book was The Golden pine cone (Clark, 1950).

Authors create fantasy by altering one or more characteristics of everyday reality. When creating fantasy authors work with three key literary elements: setting, time and characters. How authors manipulate those elements is what distinguishes fantasy from realistic fiction:
  • Setting: Settings vary widely in fantasy stories. They may be grounded in reality as is the setting for The Borrowers (Norton, 1953) is, or they may consist of parallel worlds, accessible to a chosen few, such as the lands of Narnia, in The Chronicles of Narnia (Lewis, 1950). Sometimes the setting is totally imaginary as in The Hobbit and The Lord of the ring (Tolkien, 1938). The richness of detail included in the descriptions of the setting are what set fantasy books apart from traditional folktales. Some authors, such as Tolkien, include maps to further extend the readers’ experience.
  • Time: Time and setting are closely related. Characters in fantasy may go back in time, they may go ahead in time, or the story may take place in current time. Often protagonists are surprised to find out how little time has elapsed when they return to the real world.
  • Characters: Characters in fantasy may include miniature humans (The Borrowers), humanized animals (The Wind in the willows, Graham, 1908), hobbits, dwarfs and wizards (The Hobbit, Lord of the rings) or totally fantastical such as the grinning Cheshire cat and the hookah smoking caterpillar in Alice in Wonderland. (For more information about the stereotyping of characters in fantasy, see Issue in Fantasy discussed at the end of this module.)
Low and high fantasy
Fantasy is often divided into two main categories: low fantasy and high fantasy. The key difference between these two types of fantasy is the setting. In low fantasy, the setting is not fantastic. For example, the setting of The Wind in the willows is typical English countryside, including a river, meadows and even a mansion. What makes the story a fantasy is that the characters, who are all animals – Rat, Mole, Toad and Badger – all wear human clothing, live in human-like surroundings and have very human-like adventures. High fantasy, on the other hand, is set in an imaginary world created by the author. The Hobbit, and The Lord of the rings, for instance, are set in Middle Earth, the imaginative creation of their author, J. R. R. Tolkien. Modern high fantasy evolved from the medieval romances of the 11th and 12th centuries. In high fantasy the created worlds forms the core of the story. Hillman explains –
They are close enough to the primary world to allow identification, yet far enough away to allow the creation of fantastic creatures and unlikely occurrences. (135)
One other difference between the two types of fantasy centres around their themes. While works of high fantasy, such as The Lord of the Rings, tend to deal with eternal issues such as the conflict between good and evil, works of low fantasy, such as The Wind in the Willows, discuss more “homely” issues, such as how to control an impulsive friend. Beyond these two basic categories for fantasy, commentators on children’s literature have divided this genre into several subcategories. Here are the categories that appeal to intermediate and young adult readers:
  • Articulate animals: Characters are animals who display a balance between animal and human characteristics. Readers may strongly identify with the animal characters. Stories that feature articulate animals include The Jungle book (Kipling, 1894) and Catwings and its sequel, Catwings return (LeGuin, 1988, 1989), and Silverwing (1997) by Canadian author, Kenneth Oppell.
  • Strange and curious worlds: Imagine a fantasy world peopled with talking white rabbits and playing cards or boys who never grow old and spend their time fighting a pirate with a hook for a hand. Examples of strange and curious worlds include Alice in Wonderland and Peter Pan.
  • Little people: Building upon our age-old fascination with “wee folk”, these stories feature creatures such as trolls, gnomes and fairies. Sometimes, the characters are humans – but in miniature. Examples of little people stories include The Borrowers series, and The Secret world of Ogg (Berton, 1961).
  • Peculiar characters: Imagine a nanny who uses her umbrella to fly, or a mouse who can ride a motorcycle. Books that feature peculiar characters include Mary Poppins (Travers, 1934) and The Mouse and the motorcycle (Cleary, 1965).
The appeal of fantasy for both intermediate and young adult readers is two fold. First, the lure of a good story, well told, is strong. Most fantasies contain an ample dose of action and suspense. Because the stories are frequently set in imaginary worlds, they don’t become dated as realistic fiction does.

Second, are the deeper qualities to fantasy – qualities that children may not even notice. In order to enjoy fantasy, children don’t need to know that they may be reading a story that is as old as humankind – the struggle between good and evil. As adults we need to let them simply enjoy the story and the characters.

Themes in fantasy
Themes in fantasy are as varied as the literature itself. As noted previously, high fantasy often revolves around the fight between good and evil. Authors of high fantasy often draw upon older sources for their inspiration. For example, The Prydian chronicles (Alexander, 1964) contain many references to Welsh mythology; The Chronicles of Narnia are a Christian allegory, and The Dark is rising (Cooper, 1966) series contain many references to the legends surrounding King Arthur.

Low fantasy may explore themes found in other types of literature for children. Silverwing, the story of two bats and their quest, explores the theme of survival.

More information about the motifs found in fantasy literature is contained in Appendix B, “Six Basic Fantasy Motifs”.

Evaluating fantasy
Even though they may take their readers into wild and imaginative lands, or introduce them to weird and wonderful characters, fantasy authors are not exempt from following the standards of good writing. As with all types of fiction, well written fantasy will contain believable and interesting characters, authentic settings and well developed plots. But fantasy has special evaluation criteria as well: centering on the elements of fantasy and how the author uses them. The fantastic elements, be they characters or setting, must be believable and central to the core of the story.

The key to a well written fantasy is the author’s use of logic, consistency and believability. Authors of fantasy may ask readers to suspend their disbelief and enter into a world of make-believe. Therefore, it is critical that the reader believes in the fantasy and can understand and enjoy it. Logic, consistency and believability runs through the major elements of a fantasy story, setting, plot and characters:
  • Logic, consistency and believability in setting: In high fantasy, the author presents the reader with a created world. Even a created world must have rules and the author must ensure that those rules are followed consistently throughout the entire story. In low fantasy, which takes place in the real world, enough details must be provided to make the story seem believable.
  • Logic, consistency and believability in plot: High fantasy is often centred around a difficult and dangerous quest. Readers are often encouraged to cheer for the hero, even when the quest seems doomed. In both high and low fantasy, characters’ actions must always be consistent with their personalities and lead to further developments in the plot.
  • Logic, consistency and believability in characters: Fantasy is full of many wonderful characters: dragons, wizards, and little people, to name a few. All characters, no matter how fantastic, must be believable and behave in a consistent and logic fashion. Glazer notes –
The best characters in fantasy remain humanlike, even when cloaked in animal identities, flung into weird lands, or placed under magical spells. They are fearful when readers would be afraid. They are unpredictable up to a point, just like real people. (382)
More tips on evaluating modern fantasy may be found in Appendix A, “Evaluating Modern Fantasy”.

The Value of fantasy
Reading fantasy literature gives children new ways to look at old problems and help children deal with their lives. Fantasy encourages the use of imagination: by daring to imagine and dream along with the story, children are empowered to solve their own problems.
Sutherland sums up the value of fantasy:
Fantasy helps children understand reality even as it provides them with a flight into other worlds that are incredible, exciting and satisfying. (259)
The best of fantasy literature for children explains how things are, but it also lets readers explore how things might be.

Issues in fantasy
Modern fantasy is not without controversy. The portrayal of minority groups within this genre is sometimes problematic.

A case in point is the very popular book, The Indian in the cupboard, and its sequels (Banks, 1980). The first in the series, The Indian in the cupboard, focuses on a young boy, Omri, who puts a small plastic Indian inside a magic cupboard. The Indian, Little Bear, is magically brought to life and is portrayed as savage and naive. He speaks in a sort of pidgin English.
“Little Bear not lie. Great hunter. Great fighter.”

“Any white scalps?” Omri ventured to ask.

“Some. French. Not take English scalps. Englishmen friend to Iroquois. Help Indian fight Algonquin enemy.” (Banks, 33)
Throughout the book, Little Bear contains to speak in subhuman grunts and partial sentences. In addition, many of the details used to describe Little Bear are inaccurate and perpetuate stereotypes about Indian people. For example, Little Bear is described as an Iroquois fighter, but he is dressed more like a movie version of a generic Plains Indian chief. He is given detailed knowledge of Plains tipi decoration although the Iroquois lived in long houses.A further problem with the novel is Omri’s treatment of Little Bear throughout the story:
Omri may be learning to respect Little Bear as a human being; he himself is learning how to behave as adults do toward children. Unfortunately, his nascent paternalism is directed at an adult from another culture whom he perceives as parents often perceive their children. (Stott, 17)
Stott also points out that although Omri behaves in a benevolent fashion towards Little Bear – he provides him with food, shelter, a wife and medical aid – the boy is clearly in control. His behaviour vividly demonstrates the characteristics of an imperialistic control of a subject people:
At a time when Native peoples are rediscovering their traditions, developing a pride in their cultural beliefs and achievements, and struggling to achieve the dignity of self-government and economic independence The Indian in the cupboard transmits unacceptable viewpoints and messages to young and Native readers alike. (18)
All of this is not to say that The Indian in the cupboard and its sequels should be removed from the library’s shelves. Understanding that this series reinforces many negative stereotypes about native people and also contains many factual errors gives those who work with children the tools to discuss the books in a more informed way.More information about how to deal with controversial books may be found in the Censorship module.

Defining science fiction
This is a genre that is changeable, multilayered, rich in variety, frequently represented by works that are intellectually challenging to read.
Bonnie Kunzel
To boldly go ... science fiction a personal odyssey
Mosaics of Meaning

Originally, works of science fiction were based on scientific fact. However, not everyone agrees about a clear cut distinction between modern science fiction and fantasy. Authors may write in both genres and the lines between the two types of fiction have become increasingly blurred.

Jacobs and Tunnel offer this explanation:
The magic of fantasy is unexplainable; it is just there, without source or reason. But the magic of science fiction is an extrapolation of science fact, rooted in scientific possibilities and how those possibilities may affect societies of human or alien beings, or both. (83)
Frankenstein (Shelley, 1817) is considered to be the first science fiction novel. Written to entertain a group of friends who included the poets Lord Byron and Shelley’s husband, Percy Shelley, the book explores the nature of the creation of life, as a scientist, Victor Frankenstein, creates a human being. Although the book is still read today, it has been superseded by the famous Universal movie (1931). The image of Boris Karloff playing the monster is truly part of our popular culture.

Other early writers of science fiction included Jules Verne and H. G. Wells. Verne’s Twenty thousand leagues under the sea (1870) is clearly a classic: readers can follow the journeys of the demented Captain Nemo as he pilots his submarine through the ocean. H. G. Wells’ War of the worlds (1898) was the basis for the famous broadcast by Orson Welles on October 30, 1938, that panicked much of the eastern United States.

These books were intended for an adult audience although children did read them. They were not considered science fiction; the term was not coined until 1926 when it appeared in the first issue of Amazing stories (Egoff, 274).Science fiction continued to appear mostly in magazines until the 1960’s. During this decade an increasing number of authors began to write both novels and short stories in this genre: some specifically for young readers.

Science fiction truly became part of popular culture with the success of the movie 2001: a space odyssey (1968) based on a short story by Arthur C. Clarke. The continuing popularity of the television series, Star Trek, attests to science fiction’s influence in popular culture. Paper back novelizations or series books that extend movies such as Star wars and Jurassic Park continue to be popular with young people.

Appeal of science fiction
Science fiction allows the reader to see other worlds, their inhabitants and to ponder challenging questions:
Which is superior, human or machine? Does it matter how one is created? Are sophisticated robots truly alive? Might the computer, the thinking machine, pose serious threats to human beings and their lives? (Lukens, 22)
But on an even more basic level, science fiction appeals because “it is exciting.” (Donelson and Nilsen, 171) Although Buck Rogers has been left behind, the appeal of modern science fiction still centres on the thrill of the adventure. Furthermore, according to Donelson and Nilsen, science fiction writers don’t write down to their audiences:
Science fiction allows anyone to read imaginative fiction without feeling that the material is kid stuff. (170)
The characters in science fiction appeal as well; true heroes can still be found in this genre:
Science fiction presents real heroes to readers who find their own world often devoid of anyone worth admiring, of heroes doing something brave, going to the ultimate frontiers, even pushing these frontiers further back, all important at a time when many young people wonder if any new frontiers exist. (170)
Science fiction holds a special appeal for teens:
At a time when teenagers are questioning who they are, what life is about, what their place in it is, and what the future will be like, they are presented with a body of work that assures them of a future completely different from present experience. (Kunzel, 384)
Furthermore, even if the teen reader encounters familiar themes such as coming of age, fitting in, being accepted, the “trappings will be different, far-flung and fanciful as the minds of the author and receptive reader can make them.” (384) And many teens enjoy the encounters with the strange, the weird and the truly bizarre that they find in science fiction.Kunzel, a devoted science fiction fan, explains its appeal:
I read initially for the “Wow” effect, but I kept on reading and enjoying science fiction because I loved having reality shaken up, opening a door and stepping into an entirely new universe, going for a spaceship ride and investigating new worlds ... that became more real than what we experience while awake. (398)
Themes in science fiction
Science fiction poses possibilities. And while those possibilities may not always be positive, the reader of science fiction is encouraged to speculate, to answer the question: “What if...?”

Actual themes in science fiction vary widely. Many moral questions and social issues are explored in this literature. The nature of human relationships is an often repeated theme. Conflict – with other humans, aliens or the environment – frequently forms the basis for the plots.

There are many categories for science fiction: in Teen genreflecting, Herald lists books for 14 different categories. Much of contemporary science fiction has lost its true scientific bent, since most of the writers, especially those who write for young readers are not scientists. (Egoff, 273)

Here is a summary of the characteristics of five major science fiction categories that appeal to both intermediate and teen readers:
  • Adventure: As noted above, adventure forms the basic appeal of most science fiction. Adventures may be wild and wooly; heroes zip across galaxies and battle strange alien creatures, sometimes even finding romance along the way. Adventure based science fiction will keep the reader turning the pages of the story, but there is often a deeper sociological or environmental theme found in these stories. Adventure science fiction may be cautionary: warning the reader about some predicted disaster, or it may be a survival tale: pitting the protagonist against an alien antagonist.
  • Time travel: Travelling backward or forward in time has been a recurring theme in science fiction since H. G. Wells wrote The Time machine (1895). As human beings we are fascinated with the thought of traveling backwards in time and the resulting consequences: will the protagonist’s actions change the future course of events? We also all speculate about what the future holds for humanity and the small planet we inhabit.
  • Space travel: Although now a reality, the idea of space travel continues to fascinate. Space travel offers the reader stories with “the right stuff” who still push the boundaries of our imaginations as they travel through universes, known and unknown.
  • Cyberpunk: As computer technology continues to dominate our lives, some wonder where it will all end. Cyberpunk first appeared in the novel, Neuromancer, written by Canadian William Gibson (1984). The book explores a dark future with a society devoted to getting high on alcohol and drugs, except for “Cowboys” who get their high from linking themselves to computers.
  • Utopias and dystopias: One of the oldest forms of literature in the Western World, utopian literature combines elements of both fantasy and science fiction. Utopian literature often reflects authors’ personal beliefs about their own society. The first utopian novel, The Republic, was written by Plato in the 5th century B.C. Another work important to the development of utopian literature was Thomas More’s Utopia (1516). In the late 1800s peoples’ real-life attempts to form utopian societies were reflected in a number of popular utopian novels: Erewhon (Butler, 1872), Looking backward (Bellamy, 1888) are two key examples.
Dystopias only began to appear in the mid 20th century. Donelson and Nilsen note:
Dystopias are more dramatic and exaggerated than their counterparts and for that reason are more successful in attracting young adults. Dystopias warn us of society’s drift toward a particularly horrifying or sick world lying just over the horizon. (181)
Brave new world (Huxley, 1932), Animal farm (Orwell, 1954) and Nineteen eighty-four (Orwell, 1940) are early examples of dystopian literature. Still read today, these books are “part prophecy, part warning.” (181) Two modern classics are The Giver (Lowry, 1993) which presents a future society which appears perfect, but only on the surface, and Canadian author Margaret Atwood’s The Handmaid’s tale (1985) which shows the reader a sexually repressed society that appears after a holocaust in North America.

Donelson and Nilsen point out that dystopian literature will not appeal to every teen: it requires “more thoughtful and intellectual” (180) readers to fully appreciate all the subtleties.

Evaluating science fiction
When evaluating science fiction look for the same literary elements as fantasy. Characters should be well defined and believable, settings must seem plausible and plots need to be fast paced and interesting. Where science fiction differs from fantasy, however, is in the details and the plotting: “the details contain many scientific truths and possibilities, while the conflict and solution rely on scientific content.” (Rothlein and Meinbach, 47) In order to achieve credibility in science fiction, the author must create a world where science underlies every aspect of society.

The Value of science fiction
Science fiction opens the readers’ minds to many different possibilities. Readers can speculate about the future by imagining, along with the author, that certain events or conditions actually exist. Science fiction readers are exposed to both more questions and social issues:
Science fiction challenges children to believe and confirm that they can achieve anything their minds conceive. It enables them to evaluate how they might live their lives and what types of changes would have to be made and helps them come to terms with moral and ethical issues.
(Rothlein and Meinbach, 48)

In short, the reading of science fiction stretches the imagination.

Issues in science fiction
As with other forms of genre fiction, there is some hack writing in science fiction. And while a few ill-written books never hurt any reader, try to guide younger readers towards the better authors in this genre. Both Teen genreflecting and Genreflecting (1995) offer lists of suggested books. It’s also useful to keep an eye on award winners when looking for well written science fiction.

A second consideration is that science fiction readers do not always choose “age appropriate” books. Teen readers may move back and forth between science fiction written for young adults and that intended for an older audience. In reading contemporary adult science fiction they may find strong language, and explicit sexual references. “Sex in science fiction – be aware – it may be there” says Kunzel (416). Although most science fiction written for younger readers does not contain mature themes, there is a growing trend to include this sort of material in books for young adults.

Furthermore, some adults may be uncomfortable with some of the themes discussed in science fiction. But as Kunzel points out these issues are handled differently in science fiction:
One of the truly remarkable things about science fiction is the fact that there is such universal and wide-ranging acceptance of issues that might be controversial in another format. In novels written both for an adult and a young adult audience, the complexity of thought and the unique vision an unusual ideas are in the forefront, with controversial issues relegate to a position that is subservient to the progress of the story. (416)
Science fiction is highly valued for its ability to discuss thought provoking issues in an interesting way.

Horror fiction
The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.
H. P. Lovecraft

Horror fiction is the most controversial form of genre fiction written for intermediate and young adult readers. Filled with vampires, psychopathic killers and incestuous families, horror fiction continues to fascinate young readers and appal many adults.

Horror fiction has one purpose: to scare the reader. Horror author Graham Materson says, “Fear is the prime ingredient of all successful horror novels.” He continues, “If you succeed in making your readers sleep with their bedside lights on, then you’ve achieved something special.” (15)

Defining horror: shock vs terror
Those who come to horror fiction for the first time need to distinguish between shock and terror. Shock is a visceral experience. It comes from sensory overload. For example, we scream in terror at the first sight of the shark in the movie, Jaws. But we also recover quickly from the shock and then look for more.

Terror, on the other hand, is a more lasting emotion. It is that creepy feeling that gets under our skin and stays with us. Terror scares us, but it also disturbs us. Terror is the memory of a book or movie that stays with us for a very long time.
Great fiction is rarely about shock, but rather more lasting emotions; it digs beneath our skin and stays with us. (Williamson, 160)
For those adults who don’t read horror, its appeal to younger readers can be hard to understand. Furthermore, horror is often read by those younger readers who wouldn’t dream of reading any other fiction. The most common reason given for reading horror is the plot: “You can’t put a horror book down,” is heard over and over again.

Another reason for horror’s appeal is that many teen readers delight in being scared:
Horror scares us, and the relief following the realization that the horror is not real brings pleasure. Horror is fun because it is scary and shocking. Not only does it scare and shock those of us who re ad horror, but it has the added value of scaring and shocking those who wonder how anyone could read the stuff in the first place. It is especially fun, of course, to shock those in authority, such as parents, teachers and librarians. (Kies 1-2)
Klause also points out that sometimes teens identify with the monster in the horror story they are reading, but sometimes they also identify with the victim. Both represent roles that teens play in our contemporary society.

As a writer of vampire stories, Klause understands their particular appeal. Boys find the stories to be a source of power while girls find that the stories allow them to safely indulge in an otherwise taboo activity. (Klause’s article, “Why Vampires?” is included as Appendix C at the end of this module.)

Themes in horror fiction
Teen Genreflecting
lists ten different subgenres for horror: everything from the occult and supernatural to werewolves, vampires, medical horror and splatter punk.

The most prevalent theme in horror fiction is a story that is as old as the human race: the fundamental struggle between good and evil. The most common reaction to that struggle is fear and horror fiction plays upon readers’ fear of the dark, monsters, ghosts, witches or whatever horror the writer can create.

The challenge faced by modern horror writers lies in creating new fears or taking the old ones and presenting them in a new way. Many of the old monsters, such as werewolves and vampires, have lost their ability to scare us. A good horror villain is one that “evoke[s] pity and sometimes even genuine sympathy, as well as terror.” (Williamson, 63) A quick survey of contemporary horror shows some new late twentieth century fears such as incest and child abuse (V.C. Andrews). Terror can even be found in such everyday objects as cars and dogs (Stephen King).

Evaluation criteria
The criteria that is used to evaluate other kinds of fiction may also be applied to horror. Four literary elements are especially important in this genre: plot, characters, setting, and theme.
  • Plot: Horror writers, like other storytellers, need to tell a good tale. Attention should be paid to beginnings: characters are introduced, the setting is described and the conflict is set in motion. The heart of horror lies in the explanation – or lack of it – given by the author for the horror contained within the story. Traditionally, authors have had several choices: they can explain away their story by saying it was all a dream, perhaps induced by over indulgence in alcohol or drugs. They can attribute the story to the ravings of a madman. They can tell us it was all a prearranged trick. Or, by providing no explanation, authors of horror fiction can convince the reader that the story really happen. Douglas E. Winter supports the latter way of telling a story:
...today, explanation, whether supernatural or rational, is simply not the business of horror fiction. One source of horror’s popularity is that its questions are unanswerable.
(Williamson, 159)
  • Characters: An equally important premise in horror fiction is that the reader must identify with the characters in the story. As noted above, some readers will identify with the monster, some will identify with the victim. That identification is key: good horror involves the reader in the story. Human characters need to be believable and their motivation must also make sense. The monster or the threat contained within the story must also be believable. Writers may choose to break some of the conventions surrounding a monster. For examples, the vampires created by Anne Rice, do not succumb to usual vampire threats such as garlic. Making her vampires immune to the usual dangers allows Rice to explore the idea of immortality in her books.
  • Settings: As with other types of fiction, setting in horror fiction contributes to the mood of the story. Often horror has a contemporary setting, making terror seem even more real. Do vampires really walk among us? Sometimes the setting may be a remote or unusual location: back country woods and small, isolated rural communities are popular. Placing characters in this type of setting means that they are removed from easy access for help. However, the author must take care not to overdo the Gothic aspects of the setting as that will take away from the credibility of the story.
  • Themes: Horror is all about the struggle between good and evil and the emotions that conflict calls up in the reader. As noted above, contemporary horror writers face a particular challenge as the old monsters don’t scare us any more. But the heart of horror fiction hasn’t changed –
[the horror] author exerts the power of maker and creator to produce new fears (or old fears in startling new forms) on the page. The writer is able to discover fears in characters which are almost unrecognizable in their shape and color, yet they still have the power to move to terrify us.
(Williamson, 41)
The Value of horror fiction
The value of horror fiction lies in its ability to hook non readers. Young people who would never dream of opening a book will eagerly consume horror. Alert library staff can gently suggest other genres – such as mystery and suspense or adventure, that a young horror reader might enjoy. To combat the seemingly endless tide of R. L. Stine and Christopher Pike books a few years ago, many different organizations produced lists of alternatives (see Appendix D).

In addition, horror fiction may act as a safety valve for some of its readers. By confronting their own fears – within the confines of a book – the readers of horror fiction are better able to deal with them. Horror fiction encourages experimentation – but in a safe way.

Finally, well written horror touches its readers:
[horror] thrusts below the surface to touch the subterranean depths that lie within us all. It strives to bypass the representational, the mundane, the “reality” of the four senses. Instead, its quest is to awaken that which was hidden and secret: wonder, passion, astonishment, primeval dread.
(Williamson, 43)

Issues in horror fiction
Bad taste is the complaint most often levelled at horror fiction. Again, we turn to the definitions of shock and terror discussed at the beginning of this module. For horror writers, shock is easy to achieve. The difficulty is that readers demand more – authors have to “up the ante” each time to get the same reaction from their readers. Terror, however, is not that easily achieved. It depends on building a relationship between the author and the reader. The writer who spells it all out – to every last gruesome detail – simply ends up boring his/her readers. Horror writer, Graham Materson, advises those interested in writing horror to
Choose your words carefully when describing scenes of horror. The more matter-of-fact you are in your language and your treatment, the more goosebumps you can raise on your readers’ skin with being tasteless. (18)

Skilled horror writers understand the difference between shock and terror and focus on achieving the latter in their stories.

Many critics of horror fiction are also genuinely concerned about the lack of moral values in much contemporary horror. Traditionally, in horror the “good side” has won. Evil is vanquished for another day. But, as we near the end of the 20th century, it seems that evil is winning more than it is losing. Combine that theme with lots of blood and gore and you have a subgenre of horror called splatterpunk.

Difficult to describe precisely, splatterpunk emerged in the 1980’s. Fuelled by Vietnam, rock and roll, and the horror movies of the 70’s, splatterpunk was a direct reaction to the conventions of traditional horror. Splatterpunk is noted for its portrayals of contemporary society:
It is a harsh, gritty, urban scene full of weird punk people involved in unsavoury activities. Music, drink, and drugs are often found in splatterpunk, and sexual morality of any sort is missing. The protagonists are usually young – some are teenagers – groping for sense in a modern world gone mad. Even the most sheltered reader cannot deny that the world has changed and that splatterpunk may well be no worse than a reality we may not want to fear. (Kies, 139)
Splatterpunk continues to attract attention: while some older, established horror writers decrie its excesses, others see it as a healthy trend within an established genre. By pushing the boundaries of what is acceptable within horror fiction, writers of splatterpunk continue to attract new readers to horror fiction.

Splatterpunk is a target for one common criticism of horror fiction: its lack of humanity:
The best of horror fiction contains chills and frights, but it’s not constructed around a scream but rather around a solid core of human experience. (Williamson, 69)
Horror fiction continues to be about the human experience. The best of horror fiction encourages the reader to identify with the characters, to believe in their world, and to experience their hopes and fears.

Works cited
Banks, Lynne Reid. The Indian in the cupboard. New York: Avon Books, 1980.
Donelson, Kenneth L. And Alleen Pace Nilsen. Literature for today’s young adults. 5th edition. New York: Longman, 1997.
Egoff, Shelia and Judith Saltman. The New republic of childhood. Toronto: Oxford University Press, 1990.
Glazer, Joan I. Introduction to children’s literature. Upper Saddle River: Merrill, 1997.
Herald, Diana Trixier. Teen genreflecting. Englewood: Libraries Unlimited, 1997.
Hillman, Judith. Discovering children’s literature. Englewood Cliffs: Merrill, 1995.
Jacobs, James S. And Michael O. Tunnell. Children’s literature briefly. Englewood Cliffs: Prentice-Hall, 1996.
Kies, Cosette. Presenting young adult horror fiction. New York: Twayne Publishers, 1992.
Lukens, Rebecca. A Critical handbook of children’s literature. New York: HarperCollins, 1995.
Masterson, Graham. “Horror of horrors,” The Writer. August 1987, 15 – 18, 45.
Rothlein, Liz and Anita Meyer Meinbach. Legacies using children’s literature in the classroom. New York: HarperCollins, 1996.
Stott, John C. Native Americans in children’s literature. Arizona: Onyx Press, 1995.
Sutherland, Zena. Children and books. 9th ed. New York: Longman, 1997.
Vandergrift, Kay E. Mosaics of meaning: enhancing the intellectual life of young adults through story. Lanham: The Scarecrow Press, 1996.
Williamson, J. N. ed. How to write tales of horror, fantasy & science fiction. Cincinnati: Writer’s Digest Books, 1987.

Appendix A: Evaluating modern fantasy
This excerpt from Discovering children’s literature provides criteria for developing a personal response to modern fantasy.
Subgenre My personal response 
Animal fantasy  How believable are the anthropomorphic animals?
Which animal characteristics do they retain while adding human ones? 
High fantasy  Is the main character heroic enough?
How believable is the secondary world?
Is the quest dramatic and purposeful?
What philosophical truths underline the heroic quest? 
Time fantasy  Is the passage between times convincing?If two time periods are shown (e.g. historical and modern), are they both authentic?
Are characters compelling and the plot well paced?
Science-fiction fantasy  Does the technology seem contrived?
What does the human dimension add?
in what way does the story raise questions about the future?
Extraordinary characters and inventions  Are characters stereotypical?
How plausible is the relationship between extraordinary and ordinary?

Appendix B: The Six basic motifs of fantasy
This excerpt from Children’s literature briefly discusses the six basic motifs that are found in fantasy literature.
Even though all modern fantasy stories contain some sort of magical element, some stories will have a higher fantasy quotient than others. Madsen (1976) determined that there are six basic fantasy motifs, and if a story contains all six it is either a classic fairy tale or an example of modern high fantasy. However, if a story contains but one of the following motifs, it certainly is still classified as fantasy literature:
  • Magic. Magic is fantasy literature’s most basic element and is often a part of the setting, thus explaining otherwise unexplainable events. In Lloyd Alexander’s The High King, magic is evident in the very fabric of the mythical land of Prydain. Powerful wizards are able to harness the magic in Prydain’s atmosphere, an oracular pig can foretell the future, and people try to use magical objects to manipulate their destinies. However, in White’s Charlotte’s web the only hint of magic is the ability of the barnyard animals to think and speak like humans. In fact, this is the only of the six motifs that appears in the book.  
  • Other worlds (secondary worlds). In much of fantasy a special geography or universe is established, a place wherein magic may freely operate. Sometimes these worlds are, as in the fairy tales, simply long, long ago. Of course, Alexander’s Prydain is just this sort of “other world,” almost recognizable as the world we know but with a difference set of governing rules. Other well-known fantasy worlds include the land of Oz (The Wonderful wizard of Oz by L. Frank Baum), Middle Earth (The Hobbit by J. R. R. Tolkien), Narnia (The Lion, the witch and the wardrobe by C. S. Lewis), and Neverland (Peter Pan by J. M. Barrie).
  • Good versus evil. The age-old theme of good versus evil is what myth is all about, and modern fantasy stories have a strong mythological base. “Fantasies are concerned with how good and evil manifest themselves in individuals” (Madsen 1976, p. 49). This basic theme, of course, gives rise to the conflict in a story, and, once again, without conflict, there is no story. Fantasy readers usually have no trouble aligning characters on the sides of light and dark, as fantasy characters are typically not fence sitters. 
  • Heroism. Natalie Babbit (1987), drawing upon the writings of mythologist Joseph Campbell, explains that the hero’s quest will always follow an age-old pattern that is the backbone of today’s fantasy stories. This “hero’s round” is a circular journey, ending where it began, and is a time-honored template for fantasy stories. These six elements, drawn from Babbit (1987), most commonly structure the hero’s quest:
    • The hero is called to adventure by some sort of herald. Taran in Alexander’s Prydain Chronicles is lured to adventure by Hen Wen, a magical pig whom he follows on a wild chase much the same way Alice follows the white rabbit (Alice’s adventures in Wonderland by Lewis Carroll). Heralds from other stories include Gandalf (The Hobbit), Toto (The Wonderful wizard of Oz), and Mr. Tumnus (The Lion, the witch and the wardrobe).  
    • The hero crosses the threshold into the “other world” or into a place that is no longer safe and secure. The hero leaves a place of relative safety and enters a world of danger. Sometimes he or she will pass from the familiar modern world into a forbidding secondary world, as when the children pass through the magical wardrobe into the land of Narnia (The Lion, the witch and the wardrobe) or Dorothy is whisked from Kansas to Oz (The Wonderful wizard of Oz). In some stories, the hero already lives in an imaginary kingdom, as Bilbo Baggins does in The Hobbit, and is compelled to leave hearth and home to undertake a perilous journey. 
    • The hero must survive various trials in his new environment. Heroes often face both physical hardship and emotional setbacks. They may suffer the pain of long treks through bitter winter weather or the pain of having dear friends relinquish their lives for a noble cause. They will likely be driven to examine their own hearts. The quest becomes the hero’s refining fire. 
    • The hero is assisted by a protective figure. Protective figures provide a sense of security in a tension-filled world. Older, wiser, and sometimes more powerful, the protective figure may serve as the hero’s mentor. Readers will identify Dallben (The Prydain Chronicles), Gandalf (The Hobbit), Glinda the good witch of the North (The Wonderful wizard of Oz), and Aslan (The Lion, the witch and the wardrobe) as protective figures. 
    • The hero matures, becoming a “whole” person. Did Edmund change in The Lion, the witch and the wardrobe? How about Dorothy in The Wonderful wizard of Oz? Both of these characters matured significantly during the course of their quests. Taran from the Prydain books grows from a foolish boy to a man worthy of ascending to the High Kingship of Prydain. The hero motif involves the age-old rites of passage theme wherein the young are initiated into the ranks of adulthood. 
    • The hero returns home. This step completes the “hero’s round”. In each Prydain book, Taran returns to his home on Dallben’s farm, and then symbolically finds “home” when he discovers his true destiny in the final book, The High king. In the high fantasy novels discussed in this section, all the young heroes return home as their quests draw to an end.
  • Special character types. Fantasies may include characters who either come from our legendary past or from an author’s vivid imagination. These characters are rarely typical humans. Characters from our legendary past come from traditional tales: fairies, pixies, giants, wicked witches, ogres, vampires, wizards, dwarves, elves, and so on. Some special character types created in recent years by fantasy authors have become almost as well-known, such as Tolkien’s hobbits and orcs, which appear in The Hobbit and the Lord of the Rings trilogy.  
  • Fantastic objects. Characters in fantasy stories often employ magical props in accomplishing their heroic or evil deeds. These objects are imbued with power, such as magic cloaks, swords, staffs, cauldrons, and mirrors. Some well-known props are Dorothy’s pearl slippers (The Wonderful Wizard of Oz), the White Witch’s wand (The Lion, the witch and the wardrobe), and the dreadful ring that falls into Bilbo’s hands (The Hobbit).
Some books operate strongly in only one of these six motifs, like The Wind in the Willows by Kenneth Grahame and White’s Charlotte’s web where talking animals qualify as “magic”. On the other hand, Baum’s The Wonderful wizard of Oz operates in all six of the motifs and is thus classified as a high fantasy.

Sunday, July 15, 2012

A Select list of recommended series books

Introduction



Series books come and go with alarming speed and regularity. Just when you think you know what’s hot with your readers, a new series appears with tie-in to a TV show or movie. However, series books are worth including in your intermediate/young adult collection because they:
  • May used to tempt reluctant or bored readers and
  •  Will improve circulation statistics

    Consider purchasing series books with lasting value in hardcover. Those series that will not be so popular in two to three years should be purchased as paperbacks which can be discarded when they no longer circulate.

    It’s also worth noting that many authors, especially in the fantasy/science fiction genre, have published more than one series. Young readers will often methodically read every book in a series and ask for more by the same author.
     
     
     
    Also, a series may be continued by another author. Check these books carefully, sometimes a new author takes a series in a different direction. The recommended ages noted in the list are a combination of a young person’s reading ability, the grade level and the interest level of the book. Many young readers will try a book that challenges their reading ability if they are interested in the subject/genre. Some of the books included also make great read-aloud choices from about grade 4 to about grade 8.
    Criteria for inclusion in the list:
    1. I, or my intrepid reviewer, have read at least one book in the series.
    2. Series is considered to be of lasting value.
    3. There must be four or more novels in the series.
    Realistic fiction: older readers



    AuthorTitle of series (number of books)Age
    Phyllis Reynolds Nayer  Alice (16) 11+ 
    L. M. MontgomeryAnne of Green Gables (10)  10+ 
    Cynthia VoigtTillerman Family Cycle (7)  11+ 
    Don Trembath  Harper Winslow 10+ 

    Fantasy and Science fiction: younger readers
    AuthorTitle of series (number of books)Age
    T. A. Barron Lost years of Merlin (5)  6+ 
    Bruce Colville  My teacher (4)  8+ 
    Lloyd Alexander  Prydain chronicles (5) 10+ 
    John Christopher  Tripods (4) 10+ 
    Susan Cooper The Dark is rising (5) 10+
    Brian Jacques Redwall (16) 10+ 
    Madeline L’Engle Murry Family series (6) 10+
    Mary Norton The Borrowers (6) 8+
    Garth Nix Seventh tower (6) 6+
    Tamara Pix Circle of magic (4) 10+
    J. R. R. Tolkien Lord of the rings (3) 9+
    C. S. Lewis The Chronicles of Narnia (7) 9+
    James Gurney Dinotopia (20) 9+

    Fantasy and Science fiction: older readers
    AuthorTitle of series (number of books)Age
    Douglas Adams Hitchhiker (5)  12+ 
    Piers Anthony Xanth (5)  12+ 
    L. Frank Baum  Oz (7) 10+ 
    Terry Brooks  Sannara (4) 12+ 
    Marion Zimmer Bradley Darkover (23) 12+
    Orson Scott CardEnder (6) 12+ 
    David Eddings Belguard (5) 12+
    Robert Jordan Wheel of time (11) 12+
    Mercedes Lackey  Bardic voices (4) 12+
    Anne McCaffrey Dragonriders of Pern  (4) 12+
    Frank Herbert Dune

    Historical fiction: older readers
    AuthorTitle of series (number of books)Age
    Various authorsThe Canadian girl (20)  10+ 
    Various authors Dear Canada (9)  12+ 
    Jean Auel  Earth's children (5) 12+ 
    Mildred Taylor Logan family (8) 12+ 
    Lawrence Yep Golden Mountain chronicles (7) 10+
    History of China